Computer Science 455
Instructor: R. P. Burton
Seventh Quiz
April 14-15, 2003
Name _________________________________________ Score ____________/39
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Ray-tracing is more efficient when rays are traced
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forward from the light source
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backward from the eye
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(neither approach has any significant effect on the efficiency)
(b)
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What happens in ray tracing when a ray strikes a partially transparent object?
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it passes through the object
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it reflects off the object
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(both (a) and (b))
(c)
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When a volume is represented using the octree approach, normals to the surface
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always align with the principal axes and, hence, are generally meaningless
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cannot be determined in any meaningful way
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can be determined in a meaningful way
(c)
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When a 2D "fractalized" surface (for graphic presentation) results from random displacement (to an appropriate degree), normals
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cannot be determined since the fractal surface is infinitely detailed
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can be determined without any special, additional steps
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can be determined, but require complex calculations not usually needed to determine normals
(b)
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If, for the purpose of antialiasing, rays are sent through pixel corners rather than through pixel centers, the number of rays (for a typical display)
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decreases dramatically
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stays about the same
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increases dramatically
(b)
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In a radiosity context consisting of 1000 one-sided patches, about how many form factors need to be computed?
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about 500
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about 1000
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about 500 x 1000
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about 1000 x 1000 /2
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about 1000 x 1000
(d)
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The eye can respond to about 400,000 distinct frequencies. What is the maximum number of different colors from which Gap could choose for this year's shirts?
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400,000
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400,000 x 400,000
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a lot more than (b)
(c)
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Which of the following is the least pure color of light?
(a)
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The standard primaries are
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R, G, & B from the RGB color model
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"Extremes" from the chromaticity diagram
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Frequencies at which the eye has peak sensitivity
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Imaginary color distributions
(d)
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Considering the dimensionality of the chromaticity diagram, how many color points maximize the ratio of colors captured to color points? (a color point is a point on the chromaticity diagram and "colors captured" represents the length/area/volume/… of the geometric figure determined by the color points.)
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two
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three
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four
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the more the better
(b)
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Identify the LEAST correct statement:
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Tint the red by adding just white.
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Tone the red by adding just black.
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Shade the red by adding just black.
(b)
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Suppose each pixel consists of a red, green, and blue component, each of which can be either on or off. How many colors can be represented by pixels which are 2 x 3?
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2 x 3
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2 x 3 x 8
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6 x 6 x 6
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7 x 7 x 7
(d)
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The HSV color model can be derived geometrically most easily from
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the RGB color model
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the CMY color model
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(its derivation from either (a) or (b) is equivalently easy)
(c)
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Where are the pure hues in the HSV hexacone? Assume the table is at the top and the point is at the bottom.
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on the table
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around the perimeter of the table
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down the central axis
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along the outside
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in the interior
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at the point
(b)
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Where are the shades in the HLS color model?
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at the points
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on the "table" between the two cones
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on the outside
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in the interior
(c)
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Which of the following techniques always intersects even small objects and large, far away objects?
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supersampling
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adaptive supersampling
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stochastic ray-tracing
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statistical supersampling
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(none of the above)
(e)
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Consider a 500 x 500 grid with one ray/grid cell, and a scene consisting of 100 objects. How many ray segments could be produced in raytracing this scene? Assume no transparent objects.
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500 x 500
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500 x 500 x 100
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a lot more than 500 x 500 x 100
(c)
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In the context of raytracing, mathematical elegance and computational efficiency go hand in hand.
(b)
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To find the intersection of a ray and a sphere, the ray is represented _____ and the sphere is represented _____.
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explicitly, explicitly
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explicitly, implicitly
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implicitly, explicitly
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parametrically, explicitly
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parametrically, implicitly
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explicitly, parametrically
(e)
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When solving for the potential intersection of a ray and a sphere, the discriminant can indicate
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if there is no intersection point
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how many intersection points there are
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both (a) and (b)
(c)
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Which of the following does not lead potentially to the "midstream" termination of the calculation of the intersection of a ray and a sphere?
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determining that the ray's origin is inside the sphere
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determining that the ray's origin is outside the sphere
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determining that the ray points away from the sphere
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determining the ray's closest approach to the sphere
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(all lead potentially to "midstream" termination)
(a)
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Spherical inverse mapping consists of
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computing a ray reflected from the inside of a sphere rather than from the outside of a sphere
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mapping a location on a sphere onto a location in a 2-dimensional grid
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mapping a location in a 2-dimensional grid onto a sphere
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unfolding a sphere and placing it in a 2-dimensional plane
(b)
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When finding the intersection of a ray and a plane, the ray is represented in ____ form and the plane is represented in ____ form.
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explicit, explicit
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explicit, implicit
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implicit, explicit
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parametric, explicit
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parametric, implicit
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explicit, parametric
(e)
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(as discussed in class) After a ray has been determined to intersect a plane, the ray is determined to intersect a polygon in the plane by
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an inside-outside test in 3D
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an inside-outside test in 2D
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a winding number test in 3D
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a winding number test in 2D
(b)
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For ray/box intersection, suppose the values of t where the ray intersects the x slab are -4.59 and 13.8. For the y slab, they are 4.59 and 2.29. For the z slab they are -1.15 and 1.15. What can you conclude?
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the ray is inside the box for t between -4.59 and 13.8.
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the ray is inside the box for t between -1.15 and 1.15.
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the ray is inside the box for t between 0 and 1.15.
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the ray is never inside the box.
(d)
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When finding the intersection of a ray and a quadric, the ray is represented in ____ form and the quadric is represented in ____ form.
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explicit, explicit
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explicit, implicit
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implicit, explicit
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parametric, explicit
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parametric, implicit
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explicit, parametric
(e)
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Fractal geometry dates from
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the time of Euclid
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the time of Euler
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shortly before the time when most of the members of the class were born
(c)
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The applications of fractal geometry are limited to semi-realistic pictures of natural phenomena and exciting pictures, but with virtually no applications in the sciences or engineering.
(b)
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How long is a typical fractal curve, including the Koch snowflake?
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up to twice the length of its sides
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up to three times the length of its sides
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up to ten times the length of its sides
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infinitely long
(d)
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Why are fractal curves generated with functions in the complex plane?
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because fractals are imaginary, and require an imaginary component
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because the complex plane is needed to represent the complexities of fractals
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to separate the x and y components
(c)
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Which of the following is most useful for generating fractals?
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orbits which diverge to infinity
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orbits which converge to the origin
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orbits which neither diverge nor converge
(c)
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When a point on an edge is displaced using the random displacement method
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the point is most likely to be at the middle of the edge
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the displacement is proportional to the length of the edge
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both (a) and (b)
(c)
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What is the fractal dimension of the Koch snowflake?
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1
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between 1 and 2
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2
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between 2 and 3
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3 or higher
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(it has no such dimension)
(b)
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A large scale view of a fractal is always sufficient to predict exactly the details of a magnified view.
(b)
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Suppose you go up in the mountains and dig a hole. You arrange all the rocks from the hole in order of decreasing size. You expect to find
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about the same number of each size of rocks
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more big rocks than little rocks
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more little rocks than big rocks
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no correlation between size and quantity
(c)
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What is the source of 1/fbeta noise?
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solar radiation
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Brownian motion of molecules
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Oceanic tides
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Nobody knows
(d)
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1/fbeta noise can NOT be observed in
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electronic components
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ocean flows
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automobiles flowing down a freeway
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church hymns
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(no exclusions here)
(e)
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When computing the Julia set by inverse iteration, all of the following are either recommended or acceptable EXCEPT
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using polar coordinates
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taking the square root of the radius
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taking as the new angle either the preceding angle or the preceding angle plus pi
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(no exceptions here)
(c)
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About how many lines of code are required to compute the Julia set by inverse iteration?
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less than 50
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more than 50, but less than 150
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more than 150, but less than 500
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more than 500
(a)
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